The story of the game needs to be something very simple at the beginning, which gets more and more complicated as things unfold. As our artist so gracefully put it, you start as a big part in a small picture and end as a small part in a big picture, but your decision is still as important.
Level 1:
You are a thug, about to mug a young woman.
If you act, then you mug her, grab her money, and run away. She cries.
If you do not act, she hits you and runs away.
Level 2:
You are a young immigrant, working at a restaurant for the summer. You are going out to throw some cabbage away when you notice the thug.
>If you act, you throw the cabbage at the thug. The thug gets hit and cannot act.
>>The blonde hits him and runs away.
>If you do not act, you faint.
>>The thug mugs the blonde, grabs her money and runs away. She cries.
Level 3:
You are an old lady, above the alley with the boy and the thug. You are about to water your plants.
>If you act, your hand trembles and the potted plant falls.
>>The boy gets scared by the potted plant. He faints.
>>>The thug mugs the blonde, grabs her money and runs away. She cries.
>If you do not act, you go back inside.
>>The boy throws the cabbage at the thug. The thug gets hit and cannot act.
>>>The blonde hits him and runs away.
Level 4:
You are a cat on the roof. You see a bird and are about to jump towards it.
>If you act, you jump after the bird.
>>The old lady goes back inside.
>>>The boy throws the cabbage at the thug. The thug gets hit and cannot act.
>>>>The blonde hits him and runs away.
>If you do not act, you keep walking on the roof and distract the old lady.
>>The old lady’s hand trembles and the potted plant falls.
>>>The boy gets scared by the potted plant. He faints.
>>>>The thug mugs the blonde, grabs her money and runs away. She cries.
Level 5:
You are a postman delivering mail. You hear a sound coming from inside an alley. You are about to go investigate.
>If you act, you go into the alley.
>>The cat keeps walking on the roof and distracts the old lady.
>>>The old lady’s hand trembles and the potted plant falls.
>>>>The boy gets scared by the potted plant. He faints.
>>>>>You notice the fainted boy and rush to his aid. You wake him up.
>>>>>>The boy throws the cabbage at the thug. The thug gets hit and cannot act.
>>>>>>>The blonde hits him and runs away.
>If you do not act, you walk past the alley.
>>The cat keeps walking on the roof and distracts the old lady.
>>>The old lady’s hand trembles and the potted plant falls.
>>>>The boy gets scared by the potted plant. He faints.
>>>>>The thug mugs the blonde, grabs her money and runs away. She cries.
Level 6:
You are road worker. You are about to fence off a street.
>If you act, you block the way.
>>The postman sees the blocked street and goes into the alley.
>>>The cat keeps walking on the roof and distracts the old lady.
>>>>The old lady’s hand trembles and the potted plant falls.
>>>>>The boy gets scared by the potted plant. He faints.
>>>>>>You notice the fainted boy and rush to his aid. You wake him up.
>>>>>>>The boy throws the cabbage at the thug. The thug gets hit and cannot act.
>>>>>>>>The blonde hits him and runs away.
>If you do not act, you do not block the way.
>>The cat no longer has a ledge to support itself and jumps after the bird.
>>>The old lady goes back inside.
>>>>The boy throws the cabbage at the thug. The thug gets hit and cannot act.
>>>>>The blonde hits him and runs away.
Level 7:
You are a kid on a bike. You see the road worker and are about to show him the finger.
>If you act, he will get angry.
>>The construction worker will not block the way.
>>>The cat no longer has a ledge to support itself and jumps after the bird.
>>>>The old lady goes back inside.
>>>>>The boy throws the cabbage at the thug. The thug gets hit and cannot act.
>>>>>>The blonde hits him and runs away.
>If you do not act, the construction worker will decide to spite you.
>>The construction worker blocks the way.
>>>The postman sees the blocked street and goes into the alley.
>>>>The cat keeps walking on the roof and distracts the old lady.
>>>>>The old lady’s hand trembles and the potted plant falls.
>>>>>>The boy gets scared by the potted plant. He faints.
>>>>>>>The postman notice the fainted boy and rush to his aid. You wake him up.
>>>>>>>>The boy throws the cabbage at the thug. The thug gets hit and cannot act.
>>>>>>>>>The blonde hits him and runs away.
Level 8:
You are an old man. You hate birds and you see a bird on the opposing roof. You are about to throw a rock at the bird.
>If you act, you throw a rock and hit the bird, which flies away.
>>The cat keeps walking on the roof and distracts the old lady.
>>>The old lady’s hand trembles and the potted plant falls.
>>>>The boy gets scared by the potted plant. He faints.
>>>>>The postman notices the fainted boy and rushes to his aid. He wakes him up.
>>>>>>The boy throws the cabbage at the thug. The thug gets hit and cannot act.
>>>>>>>The blonde hits him and runs away.
>If you do not act, you look down and see the postman.
>>You whistle at the postman, who looks up and does not notice the fainted boy.
>>>The thug mugs the blonde, grabs her money and runs away. She cries.
Level 9:
You play as the old man’s dog. You are about to go and be petted by the old man.
>If you do act, the old man pets you.
>>The old man no longer throws the rock.
>>>The old man looks down and sees the postman.
>>>>The old man whistles at the postman, who looks up and does not notice the fainted boy.
>>>>>The thug mugs the blonde, grabs her money and runs away. She cries.
>If you do not act, the old man does not pet you.
>>The old man throws a rock and hits the bird, which flies away.
>>>The cat keeps walking on the roof and distracts the old lady.
>>>>The old lady’s hand trembles and the potted plant falls.
>>>>>The boy gets scared by the potted plant. He faints.
>>>>>>The postman notices the fainted boy and rushes to his aid. He wakes him up.
>>>>>>>The boy throws the cabbage at the thug. The thug gets hit and cannot act.
>>>>>>>>The blonde hits him and runs away.
Level 10:
You play as a flea on the old man’s dog. You are about to bite the dog.
>If you do act, the dog does not go to the old man to be pet.
>>The old man does not pet the dog.
>>>The old man throws a rock and hits the bird, which flies away.
>>>>The cat keeps walking on the roof and distracts the old lady.
>>>>>The old lady’s hand trembles and the potted plant falls.
>>>>>>The boy gets scared by the potted plant. He faints.
>>>>>>>The postman notices the fainted boy and rushes to his aid. He wakes him up.
>>>>>>>>The boy throws the cabbage at the thug. The thug gets hit and cannot act.
>>>>>>>>>The blonde hits him and runs away.
>If you do not act, the dog goes to the old man to be pet.
>>The old man pets you.
>>>The old man no longer throws the rock.
>>>>The old man looks down and sees the postman.
>>>>>The old man whistles at the postman, who looks up and does not notice the fainted boy.
>>>>>>The thug mugs the blonde, grabs her money and runs away. She cries.
That’s it. 10 levels, each of them exploring a small bit of a creature’s life in a small part of a small suburb of a small town of a small country. The butterfly effect ^_^
Time to implement levels 1 and 2 into the game and see how a couple of people take to the game ^_^